Tuesday, 27 November 2012

Fight Scene Analysis

Pictures of finished fight scene:



Here we see Adam swing the knife at Kieran, and, through analysing other films' fight scenes; we knew it of great importance to use a variety of shots in a small space of time to create drama and pace. These are critical to a good action scene. Especially since we have time constraints.




The two cuts together form a match on action which allows us to show where Kieran gets cut (his wrist), and also we added a slicing sound to add a bit of 'shock value'; thus adding to the gritty brutality we have been going for.
Here, we utilized blocking to prevent the audience from seeing that Kieran does not actually punch Kieran - this is done by Kieran punching near Adam, and then Adam reacts accordingly to the impact that the punch would make if it was real. 
 


Kieran also stamped his foot when he threw his fake punch, which we then added to with a punch sound effect. Coupling these together beefed up the overall sound in the mix. Also, if we had not managed to find a good punch sound then the original sound would have done the job just fine.


The punch and then Adam's fall combine to make a 'cause and effect' edit, which adds pace and allows us to cut to the next shot where Max holds Adam down onto the table.


 With the punch obviously disarming Adam, Kieran gets his knife and then threatens Adam until he tells the two gangsters where the drugs are hidden; resulting in a successful interrogation, and a successful fight scene.

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